Gravity unlike the other 2 has special properties unlike its hand held version when used to enchant weapons. Gravity can also be used to create a large no-gravity dome around you, by combing 2 gravity orbs then casting it. Gravity can also be used to grab opponents limbs much like telekinesis on objects using this ability you can rip people apart, pull them into your blade, shove them away, and even make them fly. If 2 gravity spell blasts are used on the same target it will send them flying and most likely kill them. Gravity can be used to stagger opponents and make staggered opponents blasted away.
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Gravity is an extremely powerful spell with far more unique abilities compared to the other 2 spells. Lightning on weapons have the same stunning property but inflicting it much faster with a longer stun. Lightning can be stopped by shields and swords, to avoid hitting enemy swords and shields try to aim either at their head with your hand pointed down or at their feet but with running the risk of just hitting the ground.
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Using Lightning for a short period of time stuns people out of actions but they recover quickly if you let Lightning build up on a target the stun lasts much longer. Lightning is a short ranged stunning spell dealing little damage to enemies but stunning them out of attacks, blocks, or any other action they might be doing. Lightning is a quick to cast spell and can be cast far sooner than fire or gravity. when imbued into a staff you will be able to launch fire projectiles with the spell key while moving the staff, the timer before the next fire ball is instant unless the staff is at low charge in which it takes a little while to shoot again. Enchanting a weapon with fire causes the weapon to be able to slice or slab through armor. Fire balls will stagger opponents upon impact and deal massive damage.
![blade and sorcery vr magic blade and sorcery vr magic](https://uploadvr.com/wp-content/uploads/2020/05/Blade-Sorcery-Update-scaled.jpg)
The Fire ball launched when using this spell can be controlled by aiming your hand at a target, this even works after the fire ball is in the air. each have unique abilities and effects.įire can be used as a launch-able projectile which is good against enemy wizards or archers. These spells include Fire, Lightning, and gravity. In blade and sorcery the player has 3 spells available to them.